Zen Bound 2 is a calm and meditative gameplay experience, with tactile, dusty visuals and a sublime, enveloping soundtrack by the sensational electronic artist ‘Ghost Monkey’. Some levels feature paint bombs that are helpful in covering complex areas of the object. Each of the levels presents a spatial puzzle that becomes obvious through inspection. The goal of the game is to paint wooden sculptures by wrapping them in rope - a task that may sound simple but has surprising complexity. With lots to do and good replay value in trying to get 100% coverage on each level, Zen Bound 2 is a worthy addition to anyone’s collection.Wrap your way to bliss in Zen Bound 2, the unique down-tempo indie game! This is a different gaming experience: an opportunity to slow down, zone out and focus on a task that’s challenging but not stressful, a set of gentle puzzles for the mind and fingers to solve. It is almost a shame that it has taken this long for technology to catch up with the idea behind the game but I’m glad it got there in the end. The Nintendo Switch release is undoubtedly the best version available all thanks to the Joy-Con’s ability to double up as a handy little motion control which, for once, adds a new depth to the game without simply being another gimmick. Release: 2010 Developer: Secret Exit Ltd OS: Windows XP, Vista, 7, 8, 10 Processor: Intel Pentium 1,8 Ghz Graphics: GeForce 6600 GT, with OpenGL 2.0 support. La versione PC, che verrà distribuita anche attraverso Steam, non includerà contenuti extra rispetto. Zen Bound 2 is a great title that continues the solid foundation set out by its predecessor. Zen Bound 2 arriverà su PC il 16 novembre, fa sapere lo sviluppatore Secret Exit. For this new release, it has been exclusively mixed in 5.1 splendidness by the electronic artist Ghost Monkey. This already great package is backed up with a sublime, enveloping soundtrack which is in keeping with the games aura. I soon found this became my preferred input method and although the touchscreen works perfectly well I just felt the physical buttons were a little too cumbersome. The game runs smoothly and the inclusion of motion control really adds and lifts the whole experience. It was always a pretty looking title even on mobile but thanks to the Switch’s screen it looks even better in handheld mode and just as nice when docked. Visuals are beautifully crafted, from the menu screens which offer a level select in the form of paper lanterns on trees to the realistic, tactile, wooden objects which wait in each area. To its credit, Zen Bound 2 is a game you can play for a moment and make decent progress or get lost in its tranquillity for hours on end without even realising. Each level has three target scores to achieve – minimum, medium and maximum, which can bring a surprising amount of complexity to the game. Many of the levels are quick and easy to beat but the real fun comes in the challenge of getting the required target score using a limited length of rope. The game mechanic is simple yet pure genius, making you rotate a rope around the given object and subsequently painting the surrounding area that comes into contact with it. Zen Bound 2 is more of the same which is perfectly OK with me, it features over 100 levels each of which contains a different size and shaped object to overcome. Sequel of the 2009 cult indie hit by Secret Exit in-which the aim of the game is to paint a variety of objects by wrapping them up. Of course, though this isn’t always as simple as you might think and that brings me neatly back to Zen Bound 2. In Nintendo’s the mini-game players frantically rotate the Joy-Con in an attempt to unravel chains surrounding a treasure chest in the quickest time possible, it was relatively fun and helped to showcase the versatility of the new hybrid console. You could be forgiven in thinking that Zen Bound 2 is a copy of the Treasure Chest mini-game from Nintendo’s 1-2-Switch just released as a standalone game but that isn’t true at all.
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